Removed the Tavern from all start locations.Fixed Red and Teal start locations to be closer to the goldmines like the other start locations.
Removed all Gnoll Assassins from the Goblin Merchant creep camps, replaced with Gnoll Brutes.Pushed Blue's West ramp further from its start location.Lowered the goldmine creep camp from Red to Green.Added pathing room around Goblin Laboratory and removed the clump of trees in front of the Goblin Laboratory to enhance game play.Changed the level 4 charged item drops at the Goblin Merchant to level 4 permanent drops.Added a few trees to all the start locations to ensure better balance of lumber harvesting for all races.All creep with the ability to possess units have been removed from this map.Reduced the creep level on the East and West Goblin Laboratory creep camps.